The first isometric party-based computer RPG set in the Pathfinder fantasy universe
Created by Owlcat Games

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Explore, Conquer, Rule!

Journey to the Stolen Lands

Welcome to the Stolen Lands, contested territory for centuries. Defend yourself against the threats of wilderness and rival kingdoms as you explore a world rich with history, magic, and conflict.

Companion Focused Story

Experience the adventure alongside living and breathing companions, each with deep stories and decisions of their own. Love them, adore them or hate them for who they are.

Character development

Customize your character and companions with a multitude of options available in Pathfinder to make the perfect party capable of overcoming insurmountable challenges.

Kingdom

Establish your kingdom in Stolen Lands, claim new territories, and build towns and cities. Be a wise ruler or a heavy-handed tyrant.

Pathfinder Pathfinder Pathfinder Pathfinder

About Pathfinder

Pathfinder is one of the most popular pen-and-paper fantasy roleplaying games. It builds on more than 10 years of system development and had the largest open playtest in the history of tabletop gaming with the goal of creating an unparalleled fantasy roleplaying experience.

Pathfinder puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil!

Take on the role of a canny fighter hacking through enemies with an enchanted sword, a powerful sorceress blessed with magic by the hint of demon blood in her veins, a wise cleric of gods benevolent or malign, a witty rogue ready to defuse even the deadliest of traps or any of the countless other heroes. The only limit is your imagination!

The Pathfinder Roleplaying Game is an evolution of the 3.5 rules set of the world's oldest fantasy roleplaying game, designed using the feedback of tens of thousands of gamers just like you.

Chris

Narrative design by Chris Avellone

«I’m a Paizo fan, and a Pathfinder fan. I like the setting, the art style, the adventure paths, the card game, and the iconic characters. I’ve enjoyed playing Pathfinder with my friends (we used to be part of an Ocean’s-11 style game), and I’ve enjoyed the comics, the world, and the overall setting. I’m excited by the prospect of bringing Pathfinder to the computer RPG world, and hope gamers will enjoy playing in the Pathfinder universe.»
Chris worked on most of Black Isle’s internally developed projects, including Planescape: Torment, Fallout 2, and the Icewind Dale series. He then went on to work on Star Wars: Knights of the Old Republic II, Neverwinter Nights 2, and Fallout: New Vegas. His more recent work includes the Planescape: Torment: Enhanced Edition with Beamdog Studios, System Shock 1 Reboot with Nightdive Studios, and Arkane Studios’ Prey.

Who we are

Owlcat Games is formed by developers who still remember how it was to make your game run on 32 Mb RAM. Since that time, we gained quite a lot of experience on our way to the 20th level of “true game developer”.
Alexander Mishulin
Alexander Mishulin

Creative Director. Knows everything. Rumor is that around 20 years ago he was unable to answer a specific question about multi-classing once but no one survived to prove it.

Victor Surkov
Victor Surkov

Art director. Draws at night, hides in the shadows during the daytime. Suspected of drinking the blood of outsourcers.

Alexey Drobyshevsky
Alexey Drobyshevsky

Technical Director. So sneaky that even the first version of Unity was never able to force him into a corner.

Oleg Shpilchevsky
Oleg Shpilchevsky

Studio Head. Crazy enough to make hardcore «brain-required» games.

Since we had been working on the Evil Islands RPG series, back in later 1990th, and we were frantically playing games like Baldur’s Gate, Planescape: Torment, Icewind Dale, it became our dream to make a story-driven single-player computer RPG. Thanks to the recent great games of this genre, we realized that there are a lot of people as passionate as we are about classic isometric RPGs we used to know and love.

We have the experience, motivation and above all the passion for making Pathfinder: Kingmaker a big new RPG game! 
Here are a few of the games we worked on while we were part of Nival Interactive and My.com companies:
Rage of Mages II (1998)
Rage of Mages II (1998)
Evil Islands (2000)
Evil Islands (2000)
Etherlords (2001)
Etherlords (2001)
Etherlords (2001)
Silent Storm (2003)
Etherlords (2001)
HoMM V (2006)
Etherlords (2001)
Allods Online (2010)
Skyforge (2015)
Skyforge (2015)