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Thread: Feats for DLCs

  1. #1
    Senior Member HenriHakl's Avatar
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    Feats for DLCs

    I've been trawling Pathfinder resources looking for interesting feats that I think will benefit Kingmaker (maybe in DLCs?). I've tried picking things that make for more interesting theory crafting.

    Antagonize - specifically the Intimidate aspect; essentially making the user a high-priority target for a round
    Breadth of Experience - a neat feat to give old races a bit of depth, the effect should just add +2 to all the Lore and Knowledge skills
    Channel Smite - essentially a single-target channel; gives access to Guided Hand
    Guided Hand
    Improved Feint - Kingmaker does a great job of adding a wide variety of combat maneuvers; but I've been thinking for a while now that feinting is sorely missing in Kingmaker
    Greater Feint - improvement on basic feint
    Second Chance - a feat that makes Combat Expertise a bit more attractive
    Whirlwind Attack - I was surprised to not find this feat in Kingmaker
    Disruptive - together with Spellbreaker a great incentive to level fighter
    Spellbreaker
    Extra (...) - there is a whole range of Extra feats that would help (Extra Ki, Extra Rogue Talent, Extra Discovery, Extra Lay On Hands, Extra Mercy, etc)
    Fleet
    Hamatulatsu - a splash of color for unarmed strike users
    Monastic Legacy - another unarmed strike feat, makes monk multiclassing more attractive
    Medusa's Wrath - the "capstone" for monks that reach level 10 (as it is a bonus monk feat available at that level)
    Furious Focus - the feat that makes quick calculations on expected DPS with Power Attack harder
    Shield of Swings - a cool defensive option for two-handed weapon wielders
    Reward of Life - boost for Lay On Hands
    Two-Weapon Defense - boost for two-weapon fighting
    Unsanctioned Knowledge - a paladin feat that deserves to be implemented purely on the grounds of its awesome name
    But a Scratch - the perfect feat for somebody like Amiri or Regongar
    Improved Bravery - a fantastic feat to shore up poor fighter will saves
    Inspiring Bravery - the feat that let's the fighter act a bit like a paladin/bard
    Social Bravery - add some bluster to your fighter


    Furthermore some style trees:
    Boar Style (feat 1, feat 2, feat 3)
    Jabbing Style (feat 1, feat 2, feat 3)
    Snake Style (feat 1, feat 2, feat 3)
    Tiger Style (feat 1, feat 2, feat 3)

  2. #2
    Senior Member Katchelina's Avatar
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    I agree with most of the ones you listed. I was disappointed antagonize wasn’t in the game.

    Maybe extra discovery and similar feats for other classes as well? Some of those aren’t available.

    Did you check out the conduit feats? Some of them would be thematically appropriate for some of the characters and possibly however people want to roleplay their characters
    Last edited by Katchelina; 10-24-2018 at 12:39 AM.

  3. #3
    Senior Member Iymurra's Avatar
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    I still want this one Stand Still
    and this one would be nice Call Out

  4. #4
    Senior Member HenriHakl's Avatar
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    Quote Originally Posted by Iymurra View Post
    I still want this one Stand Still
    and this one would be nice Call Out
    I think Call Out is essentially the same as Antagonize, so either of the two will be fine for me.

    Stand Still would be a nice follow-up on Combat Reflexes; but since I have a rogue in the party I use Hamper to get the same functionality.

  5. #5
    Senior Member HenriHakl's Avatar
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    Quote Originally Posted by Katchelina View Post
    Did you check out the conduit feats? Some of them would be thematically appropriate for some of the characters and possibly however people want to roleplay their characters
    I did not know the Conduit feats. I've not gotten the Planar Adventures PDF yet - but I looked up the feats now and clearly I need to make effort - they seem cool ^_^

  6. #6
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    I really like these feat ideas for the game.

    I also hope we will get more class options, like alchemical discoveries, magus arcana, rogue talents etc..

    A few combat feats I would like to see:

    Barrom Brawler - because flexibility is gold
    Bullseye shot - for those high AC enemies
    Close-Quarters Thrower - well, if we get more throwing weapons... as we should. (like javelins and throwing axes) also, for same builds Distance Thrower
    Dervish Dance
    Destroyer’s Blessing - yes, it's only useful for few characters, but very flavorful. also Gore Fiend
    Penetrating Style - and it's greater version to help full-fighters
    Quarterstaff Master - I like staves, but for most characters they are not too effective. This feat may help. You can even take Weapon Specialization after it!

  7. #7
    Senior Member HenriHakl's Avatar
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    @Cain

    I like most. Though I think we got Dervish Dance covered with the Fencing/Slashing Grace feats.

    And Penetrating Strike and the greater version are already in the game ^_^

  8. #8
    Give me furious focus! ^^ Come on devs, just do it in a quick update :)

  9. #9
    Senior Member The Infinity Sock's Avatar
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    Mythic feats if this is the last dlc owlcat might as well go all out

  10. #10
    Senior Member Steppenwolf's Avatar
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    Mythic feats and furious focus? Yes, please!

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