Yesterday everything was OK, however today all of my saves are not loading and stuck on loading screen.
I have a pretty lot of saves (usually 2 per location) and even oldies are broken as well, except the intro ones.
Log file is rapidly filling with this particular exception
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.Player.Dispose () [0x00023] in <a8be16fc11da44bd998c607ed4d39bbe>:0
at Kingmaker.EntitySystem.Persistence.Scenes.SceneLoa der.DisposeArea () [0x00030] in <a8be16fc11da44bd998c607ed4d39bbe>:0
at Kingmaker.Game.DisposeState () [0x00000] in <a8be16fc11da44bd998c607ed4d39bbe>:0
at Kingmaker.EntitySystem.Persistence.Scenes.SceneLoa der+<LoadMainMenuCoroutine>c__Iterator9.MoveNext () [0x00156] in <a8be16fc11da44bd998c607ed4d39bbe>:0
at Kingmaker.EntitySystem.Persistence.LoadingProcess. TickLoading () [0x0000c] in <a8be16fc11da44bd998c607ed4d39bbe>:0
at Kingmaker.EntitySystem.Persistence.LoadingProcess. Update () [0x000e0] in <a8be16fc11da44bd998c607ed4d39bbe>:0
UnityEngine.DebugLogHandler:Internal_LogException( Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception , Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Kingmaker.Runner:ReportException(Exception)
Kingmaker.EntitySystem.Persistence.LoadingProcess: Update()
(Filename: <a8be16fc11da44bd998c607ed4d39bbe> Line: 0)
I've checked game files (I use GOG version). How game managed to break even old saves ?! There were no updates today.
I've unpacked random save and found no a8be16fc11da44bd998c607ed4d39bbe sequence inside.
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