The first isometric party-based computer RPG set in the Pathfinder fantasy universe
Created by Owlcat Games
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Gameplay Mechanics: Character Building and Difficulty

We received a ton of questions about game mechanics from you and this update's purpose is to answer at least some of them. 

4 months 1 week
Build the Kingdom YOU want!

One big and important part of our game is the kingdom feature.

4 months 1 week
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What’s unique
in the game

Companion Focused Story

Experience the adventure alongside living and breathing companions, each with deep stories and decisions of their own. Love them, adore them or hate them for who they are.

Character development

Customize your character and companions with a multitude of options available in Pathfinder to make the perfect party capable of overcoming insurmountable challenges.

Kingdom

Establish your kingdom in Stolen Lands, claim new territories, and build towns and cities. Be a wise ruler or a heavy-handed tyrant.

Pathfinder Pathfinder Pathfinder Pathfinder
Chris

Chris Avellone

«It’s a great pleasure to work with Pathfinder: it’s a huge universe with a unique history, set of rules, well-known personalities and enormous fan base. With Pathfinder: Kingmaker, we aim to combine the most important developments from pen & paper RPGs with our own unexpected twists, memorable characters and companions to create an experience that does justice to the expectations of gamers worldwide.»
Chris started his career by freelancing for a number of Pen and Paper Role-Playing game companies in high school. He worked on most if not all of Black Isle’s internally developed projects, including Planescape: Torment, Fallout 2, the Icewind Dale series, Dark Alliance, Knights of the Old Republic II, Neverwinter Nights 2, Mask of the Betrayer, Alpha Protocol, Fallout: New Vegas + DLC: Dead Money, Old World Blues, Lonesome Road, and South Park. His more recent work includes Wasteland 2, Pillars of Eternity, FTL: Advanced Edition, Torment: Tides of Numenera, and Prey. He is currently working on Divinity: Original Sin II by Larian Studios, Into the Breach with Subset Games (the makers of FTL), and was part of the successful Kickstarter reboot of System Shock with Night Dive Studios and lead designer on Planescape: Torment: Enhanced Edition with Beamdog.

About Pathfinder

The Pathfinder is a top selling pen-and-paper fantasy roleplaying game. It builds on more than 10 years of system development and the largest open playtest in the history of tabletop gaming to create an unparalleled fantasy roleplaying experience.

The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil!

Take on the role of a canny fighter hacking through enemies with an enchanted sword, a powerful sorceress blessed with magic by the hint of demon blood in her veins, a wise cleric of gods benevolent or malign, a witty rogue ready to defuse even the deadliest of traps, or any of countless other heroes. The only limit is your imagination!

The Pathfinder Roleplaying Game is an evolution of the 3.5 rules set of the world's oldest fantasy roleplaying game, designed using the feedback of tens of thousands of gamers just like you.

Who we are

Owlcat Games is formed by people who still remember how it was to make your game runs on 32 Mb RAM. Since that time when "street" magic was part of every development process our pack of companions progresses to the level 20th of true game developer.
Alexander Mishulin
Alexander Mishulin

Creative Director. Knows everything. Rumors said that around 20 years ago he was unable to answer a specific question about metamagic feats once but no one survived to prove it.

Victor Surkov
Victor Surkov

Art director. Draw at night, hide in the shadows during daytime. Suspected of drinking outsourcer's blood.

Alexey Drobyshevsky
Alexey Drobyshevsky

Technical Director. So sneaky that even first Unity versions had never been able to force him into a corner.

Oleg Shpilchevsky
Oleg Shpilchevsky

Studio Head. Lazy enough not to disturb other from doing their job.

We feel we have the experience, resources and above all the passion needed to make Pathfinder Kingmaker a new great RPG game.
Here’s a few of the games we worked on being a part of Nival Interactive and My.com companies:
Rage of Mages II (1998)
Rage of Mages II (1998)
Evil Islands (2000)
Evil Islands (2000)
Etherlords (2001)
Etherlords (2001)
Etherlords (2001)
Silent Storm (2003)
Etherlords (2001)
HoMM V (2006)
Etherlords (2001)
Allods Online (2010)
Skyforge (2015)
Skyforge (2015)